Team deathmatch
Two squads, one scoreboard. Spawns are picked away from the enemy, so fights happen on the map - not on your back.
Tactical multiplayer FPS
Launching Saturday 10 October, 13:00 UTC (GMT)
Fast rounds, real gunfights. Jump into a match straight from your browser - no download, no install.
See it in action. More on our YouTube channel →
All-time standings by XP. Full leaderboard →
| # | Player | XP | ||
|---|---|---|---|---|
| Loading... | ||||
| # | Clan | Members | XP |
|---|---|---|---|
| Loading... | |||
Create a room, pick the rules, and play - with friends, strangers or bots.
Two squads, one scoreboard. Spawns are picked away from the enemy, so fights happen on the map - not on your back.
Everyone against everyone. Headshots and positioning decide it: torso, arm and leg hits all deal different damage.
Terrorists plant at site A or B; Counter-Terrorists defuse it at the bomb before the 40-second fuse runs out. No respawns mid-round, sides swap at half. On Forge and Zook.
Quiet server? Bots join empty slots and make way when real players arrive. Toggle it per room.
A pick from the arsenal. Build your loadout across five slots, then make it yours with weapon skins, characters and gloves.










And many more. Every class has more weapons and skins to unlock in the game, from Common standard issue to Legendary.
Classic layouts rebuilt for Blacklist, all with bot support.

Multi-level arena - control the stairs, control the fight.

Sandstone ruins - fight between the columns.

Street fighting around a locked-down city block.

Concrete courtyard around a granite obelisk.

A tight square of shipping containers - nonstop close-range action.
BombBrick yards and warehouses under the power lines, with two bomb sites.
BombOld brick fort with gravel yards, cobbled lanes and two bomb sites.

Container lanes and crate stacks inside a concrete hangar.
Pick a name, join a room, and find out who's on the list.
Updates, matches and the team are on Discord.